1 | package org.expeditee.gui;
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2 |
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3 | import java.awt.Color;
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4 | import java.awt.Component;
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5 | import java.awt.Container;
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6 | import java.awt.Dimension;
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7 | import java.awt.EventQueue;
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8 | import java.awt.Graphics;
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9 | import java.awt.Graphics2D;
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10 | import java.awt.GraphicsEnvironment;
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11 | import java.awt.Image;
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12 | import java.awt.Point;
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13 | import java.awt.Rectangle;
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14 | import java.awt.RenderingHints;
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15 | import java.awt.geom.Area;
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16 | import java.awt.image.BufferedImage;
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17 | import java.util.Collection;
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18 | import java.util.Collections;
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19 | import java.util.Comparator;
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20 | import java.util.HashSet;
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21 | import java.util.LinkedList;
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22 | import java.util.List;
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23 |
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24 | import javax.swing.JComponent;
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25 | import javax.swing.JPopupMenu;
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26 | import javax.swing.SwingUtilities;
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27 |
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28 | import org.expeditee.items.Circle;
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29 | import org.expeditee.items.InteractiveWidget;
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30 | import org.expeditee.items.Item;
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31 | import org.expeditee.items.ItemUtils;
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32 | import org.expeditee.items.Line;
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33 | import org.expeditee.items.WidgetEdge;
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34 | import org.expeditee.items.XRayable;
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35 |
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36 | public class FrameGraphics {
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37 |
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38 | // the graphics used to paint with
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39 | private static Graphics2D _DisplayGraphics;
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40 |
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41 | // the maximum size that can be used to paint on
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42 | private static Dimension _MaxSize;
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43 |
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44 | // modes
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45 | public static final int MODE_NORMAL = 0;
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46 |
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47 | public static final int MODE_AUDIENCE = 1;
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48 |
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49 | public static final int MODE_XRAY = 2;
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50 |
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51 | // Start in XRay mode so that errors arnt thrown when parsing the profile
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52 | // frame if it has images on it
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53 | private static int _Mode = MODE_XRAY;
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54 |
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55 | private FrameGraphics() {
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56 | // util constructor
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57 | }
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58 |
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59 | /**
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60 | * If Audience Mode is on this method will toggle it to be off, or
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61 | * vice-versa. This results in the Frame being re-parsed and repainted.
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62 | */
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63 | public static void ToggleAudienceMode() {
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64 | Frame current = DisplayIO.getCurrentFrame();
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65 | if (_Mode == MODE_AUDIENCE)
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66 | _Mode = MODE_NORMAL;
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67 | else {
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68 | _Mode = MODE_AUDIENCE;
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69 | ItemUtils.UpdateConnectedToAnnotations(current.getItems());
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70 | for (Overlay o : current.getOverlays()) {
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71 | ItemUtils.UpdateConnectedToAnnotations(o.Frame.getItems());
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72 | }
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73 | for (Vector v : current.getVectorsDeep()) {
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74 | ItemUtils.UpdateConnectedToAnnotations(v.Frame.getItems());
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75 | }
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76 | }
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77 | FrameUtils.Parse(current);
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78 | DisplayIO.UpdateTitle();
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79 | setMaxSize(new Dimension(_MaxSize.width, MessageBay.getMessageBufferHeight()
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80 | + _MaxSize.height));
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81 | refresh(false);
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82 | }
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83 |
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84 | /**
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85 | * If X-Ray Mode is on this method will toggle it to be off, or vice-versa.
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86 | * This results in the Frame being re-parsed and repainted.
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87 | */
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88 | public static void ToggleXRayMode() {
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89 | if (_Mode == MODE_XRAY)
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90 | setMode(MODE_NORMAL, true);
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91 | else
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92 | setMode(MODE_XRAY, true);
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93 | DisplayIO.UpdateTitle();
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94 | FrameMouseActions.getInstance().refreshHighlights();
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95 | refresh(false);
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96 | }
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97 |
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98 | public static void setMode(int mode, boolean parse) {
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99 | if (_Mode == mode)
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100 | return;
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101 | _Mode = mode;
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102 | if (parse)
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103 | FrameUtils.Parse(DisplayIO.getCurrentFrame());
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104 | }
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105 |
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106 | /**
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107 | * @return True if Audience Mode is currently on, False otherwise.
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108 | */
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109 | public static boolean isAudienceMode() {
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110 | return _Mode == MODE_AUDIENCE;
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111 | }
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112 |
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113 | /**
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114 | * @return True if X-Ray Mode is currently on, False otherwise.
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115 | */
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116 | public static boolean isXRayMode() {
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117 | return _Mode == MODE_XRAY;
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118 | }
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119 |
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120 | public static void setMaxSize(Dimension max) {
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121 | if (_MaxSize == null)
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122 | _MaxSize = max;
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123 |
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124 | // Hide the message buffer if in audience mode
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125 | int newMaxHeight = max.height
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126 | - (isAudienceMode() ? 0 : MessageBay.MESSAGE_BUFFER_HEIGHT);
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127 | if (newMaxHeight > 0) {
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128 | _MaxSize.setSize(max.width, newMaxHeight);
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129 | }
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130 |
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131 | if (DisplayIO.getCurrentFrame() != null) {
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132 | DisplayIO.getCurrentFrame().setBuffer(null);
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133 | DisplayIO.getCurrentFrame().setMaxSize(max);
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134 | }
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135 |
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136 | if (newMaxHeight > 0)
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137 | MessageBay.updateSize();
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138 | }
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139 |
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140 | public static Dimension getMaxSize() {
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141 | return _MaxSize;
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142 | }
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143 |
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144 | public static Dimension getMaxFrameSize() {
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145 | if (DisplayIO.isTwinFramesOn()) {
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146 | return new Dimension((_MaxSize.width / 2), _MaxSize.height);
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147 | } else
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148 | return _MaxSize;
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149 | }
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150 |
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151 | /**
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152 | * Sets the Graphics2D object that should be used for all painting tasks.
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153 | * Note: Actual painting is done by using g.create() to create temporary
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154 | * instances that are then disposed of using g.dispose().
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155 | *
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156 | * @param g
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157 | * The Graphics2D object to use for all painting
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158 | */
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159 | public static void setDisplayGraphics(Graphics2D g) {
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160 | _DisplayGraphics = g;
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161 | }
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162 |
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163 | /*
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164 | * Displays the given Item on the screen
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165 | */
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166 | static void PaintItem(Graphics2D g, Item i) {
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167 | if (i == null || g == null)
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168 | return;
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169 |
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170 | // do not paint annotation items in audience mode
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171 | if (!isAudienceMode()
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172 | || (isAudienceMode() && !i.isConnectedToAnnotation() && !i
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173 | .isAnnotation()) || i == FrameUtils.getLastEdited()) {
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174 |
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175 | Graphics2D tg = (Graphics2D) g.create();
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176 | i.paint(tg);
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177 | tg.dispose();
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178 | }
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179 | }
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180 |
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181 | /**
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182 | * Adds all the scaled vector items for a frame into a list. It uses
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183 | * recursion to get the items from nested vector frames.
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184 | *
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185 | * @param items
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186 | * the list into which the vector items will be placed.
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187 | * @param vector
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188 | * the frame containing vecor items.
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189 | * @param seenVectors
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190 | * the vectors which should be ignored to prevent infinate loops.
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191 | * @param origin
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192 | * start point for this frame or null if it is a top level frame.
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193 | * @param scale
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194 | * the factor by which the item on the vector frame are to be
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195 | * scaled.
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196 | */
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197 | // public static void AddAllVectorItems(List<Item> items, Vector vector,
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198 | // Collection<Frame> seenVectors) {
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199 | // // Check all the vector items and add the items on the vectors
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200 | // if (seenVectors.contains(vector))
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201 | // return;
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202 | // seenVectors.add(vector);
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203 | //
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204 | // float originX = origin == null ? 0 : origin.x;
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205 | // float originY = origin == null ? 0 : origin.y;
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206 | //
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207 | // for (Vector o : vector.getVectors())
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208 | // AddAllVectorItems(items, o.Frame, new HashSet<Frame>(seenVectors),
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209 | // new Point2D.Float(originX + o.Origin.x * scale, originY
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210 | // + o.Origin.y * scale), o.Scale * scale,
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211 | // o.Foreground, o.Background);
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212 | // // if its the original frame then were done
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213 | // if (origin == null) {
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214 | // ItemUtils.EnclosedCheck(items);
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215 | // return;
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216 | // }
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217 | // // Put copies of the items shifted to the origin of the VectorTag
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218 | // items.addAll(ItemUtils
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219 | // .CopyItems(vector.getNonAnnotationItems(), vector));
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220 | //
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221 | // }
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222 |
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223 | /**
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224 | * Recursive function similar to AddAllOverlayItems.
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225 | *
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226 | * @param widgets
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227 | * The collection the widgets will be added to
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228 | * @param overlay
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229 | * An "overlay" frame - this intially will be the parent frame
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230 | * @param seenOverlays
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231 | * Used for state in the recursion stack. Pass as an empty
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232 | * (non-null) list.
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233 | */
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234 | public static void AddAllOverlayWidgets(List<InteractiveWidget> widgets,
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235 | Frame overlay, List<Frame> seenOverlays) {
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236 | if (seenOverlays.contains(overlay))
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237 | return;
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238 |
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239 | seenOverlays.add(overlay);
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240 |
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241 | for (Overlay o : overlay.getOverlays())
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242 | AddAllOverlayWidgets(widgets, o.Frame, seenOverlays);
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243 |
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244 | widgets.addAll(overlay.getInteractiveWidgets());
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245 | }
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246 |
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247 | private static Image Paint(Frame toPaint, Area clip) {
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248 | return Paint(toPaint, clip, true);
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249 | }
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250 |
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251 | /**
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252 | *
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253 | * @param toPaint
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254 | * @param clip If null, then no clip applied.
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255 | * @param isActualFrame
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256 | * @return
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257 | */
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258 | private static Image Paint(Frame toPaint, Area clip, boolean isActualFrame) {
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259 | if (toPaint == null)
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260 | return null;
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261 |
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262 | // the buffer is not valid, so it must be recreated
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263 | if (!toPaint.isBufferValid()) {
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264 | Image buffer = toPaint.getBuffer();
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265 | if (buffer == null) {
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266 | GraphicsEnvironment ge = GraphicsEnvironment
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267 | .getLocalGraphicsEnvironment();
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268 | if (!isActualFrame) {
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269 | buffer = new BufferedImage(_MaxSize.width, _MaxSize.height,
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270 | BufferedImage.TYPE_INT_ARGB);
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271 | } else {
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272 | buffer = ge.getDefaultScreenDevice()
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273 | .getDefaultConfiguration()
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274 | .createCompatibleVolatileImage(_MaxSize.width,
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275 | _MaxSize.height);
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276 | }
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277 | toPaint.setBuffer(buffer);
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278 | }
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279 |
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280 | Graphics2D bg = (Graphics2D) buffer.getGraphics();
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281 | bg.setClip(clip);
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282 |
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283 | // TODO: Revise images and clip - VERY IMPORTANT
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284 |
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285 | // Nicer looking lines, but may be too jerky while
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286 | // rubber-banding on older machines
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287 | if (UserSettings.AntiAlias)
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288 | bg.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
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289 | RenderingHints.VALUE_ANTIALIAS_ON);
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290 | // If we are doing @f etc... then have a clear background if its the
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291 | // default background color
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292 | Color backgroundColor = null;
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293 | // Need to allow transparency for frameImages
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294 | if (!isActualFrame) {
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295 | backgroundColor = toPaint.getBackgroundColor();
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296 | if (backgroundColor == null)
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297 | backgroundColor = Item.TRANSPARENT;
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298 | } else {
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299 | backgroundColor = toPaint.getPaintBackgroundColor();
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300 | }
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301 |
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302 |
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303 | bg.setColor(backgroundColor);
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304 | // bg.setColor(Color.pink); // TODO: TEMP FOR DEBUGGING
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305 |
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306 | bg.fillRect(0, 0, _MaxSize.width, _MaxSize.height);
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307 |
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308 | List<Item> visibleItems = new LinkedList<Item>();
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309 | List<InteractiveWidget> paintWidgets;
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310 |
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311 | if (isActualFrame) {
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312 | // Add all the items for this frame and any other from other
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313 | // frames
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314 | visibleItems.addAll(toPaint.getAllItems());
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315 | paintWidgets = new LinkedList<InteractiveWidget>();
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316 | AddAllOverlayWidgets(paintWidgets, toPaint,
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317 | new LinkedList<Frame>());
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318 | } else {
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319 | visibleItems.addAll(toPaint.getVisibleItems());
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320 | visibleItems.addAll(toPaint.getVectorItems());
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321 | paintWidgets = toPaint.getInteractiveWidgets();
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322 | }
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323 |
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324 | // FIRST: Paint widgets swing gui (not expeditee gui) .
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325 | // Note that these are the anchored widgets
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326 | for (InteractiveWidget iw : paintWidgets) {
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327 | if (clip == null || clip.intersects(iw.getComponant().getBounds()))
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328 | iw.paint(bg);
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329 | }
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330 |
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331 | // Filter out items that do not need to be painted
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332 | List<Item> paintItems;
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333 | HashSet<Item> fillOnlyItems = null; // only contains items that do not need drawing but fills might
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334 |
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335 | if (clip == null) {
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336 | paintItems = visibleItems;
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337 | } else {
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338 | fillOnlyItems = new HashSet<Item>();
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339 | paintItems = new LinkedList<Item>();
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340 | for (Item i : visibleItems) {
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341 | if (i.isInDrawingArea(clip)) {
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342 | paintItems.add(i);
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343 | } else if (i.isEnclosed()) {
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344 | // just add all fill items despite possibility of fills not being in clip
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345 | // because it will be faster than having to test twice for fills that do need
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346 | // repainting.
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347 | fillOnlyItems.add(i);
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348 | }
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349 | }
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350 | }
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351 | // Only paint files and lines once ... between anchored AND free items
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352 | HashSet<Item> paintedFillsAndLines = new HashSet<Item> ();
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353 | PaintPictures(bg, paintItems, fillOnlyItems, paintedFillsAndLines);
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354 | PaintLines(bg, visibleItems);
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355 |
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356 | // Filter out free items that do not need to be painted
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357 | // This is efficient in cases with animation while free items exist
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358 |
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359 | List<Item> freeItemsToPaint = new LinkedList<Item>();
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360 | if (clip == null) {
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361 | freeItemsToPaint = FreeItems.getInstance();
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362 | } else {
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363 | freeItemsToPaint = new LinkedList<Item>();
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364 | fillOnlyItems.clear();
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365 | for (Item i : FreeItems.getInstance()) {
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366 | if (i.isInDrawingArea(clip)) {
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367 | freeItemsToPaint.add(i);
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368 | } else if (i.isEnclosed()) {
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369 | fillOnlyItems.add(i);
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370 | }
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371 | }
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372 | }
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373 |
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374 | if (isActualFrame /* && toPaint == DisplayIO.getCurrentFrame() */)
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375 | PaintPictures(bg, freeItemsToPaint, fillOnlyItems, paintedFillsAndLines);
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376 | // TODO if we can get transparency with FreeItems.getInstance()... then text can
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377 | // be done before freeItems
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378 | PaintNonLinesNonPicture(bg, paintItems);
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379 |
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380 | // toPaint.setBufferValid(true);
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381 |
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382 | if (isActualFrame && !isAudienceMode()) {
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383 | PaintItem(bg, toPaint.getNameItem());
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384 | }
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385 |
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386 | if (DisplayIO.isTwinFramesOn()) {
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387 | List<Item> lines = new LinkedList<Item>();
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388 | for (Item i : freeItemsToPaint) {
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389 | if (i instanceof Line) {
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390 | Line line = (Line) i;
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391 |
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392 | if (toPaint != DisplayIO.getCurrentFrame()) {
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393 | if (line.getEndItem().isFloating()
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394 | ^ line.getStartItem().isFloating()) {
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395 | lines.add(TransposeLine(line,
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396 | line.getEndItem(), toPaint,
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397 | FrameMouseActions.getY(), -DisplayIO
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398 | .getMiddle()));
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399 | lines.add(TransposeLine(line, line
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400 | .getStartItem(), toPaint,
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401 | FrameMouseActions.getY(), -DisplayIO
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402 | .getMiddle()));
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403 | }
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404 | } else {
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405 | if (line.getEndItem().isFloating()
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406 | ^ line.getStartItem().isFloating()) {
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407 | Line l = TransposeLine(line, line.getEndItem(),
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408 | toPaint, 0, 0);
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409 | if (l == null)
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410 | l = TransposeLine(line,
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411 | line.getStartItem(), toPaint, 0, 0);
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412 | if (l == null)
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413 | l = line;
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414 | lines.add(l);
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415 | } else
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416 | lines.add(line);
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417 | }
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418 | }
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419 | }
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420 | if (isActualFrame)
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421 | PaintLines(bg, lines);
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422 | } else {
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423 | // Dont paint the
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424 | if (isActualFrame)
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425 | PaintLines(bg, freeItemsToPaint);
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426 | }
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427 |
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428 | if (isActualFrame /* && toPaint == DisplayIO.getCurrentFrame() */)
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429 | PaintNonLinesNonPicture(bg, freeItemsToPaint);
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430 |
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431 | // BROOK: Ensure popups are repainted
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432 | if (Browser._theBrowser != null)
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433 | repaintPopups(Browser._theBrowser.getLayeredPane(), bg);
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434 |
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435 | bg.dispose();
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436 | }
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437 |
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438 | return toPaint.getBuffer();
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439 | }
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440 |
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441 | // creates a new line so that lines are shown correctly when spanning
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442 | // across frames in TwinFrames mode
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443 | private static Line TransposeLine(Line line, Item d, Frame toPaint,
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444 | int base, int adj) {
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445 | Line nl = null;
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446 |
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447 | if (toPaint != DisplayIO.getCurrentFrame() && d.getParent() == null
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448 | && line.getOppositeEnd(d).getParent() == toPaint) {
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449 | nl = line.copy();
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450 | if (d == line.getStartItem())
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451 | d = nl.getStartItem();
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452 | else
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453 | d = nl.getEndItem();
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454 |
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455 | if (DisplayIO.FrameOnSide(toPaint) == 0)
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456 | d.setX(base);
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457 | else
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458 | d.setX(base + adj);
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459 |
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460 | } else if (toPaint == DisplayIO.getCurrentFrame()
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461 | && d.getParent() == null
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462 | && line.getOppositeEnd(d).getParent() != toPaint) {
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463 | nl = line.copy();
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464 |
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465 | if (d == line.getStartItem())
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466 | d = nl.getEndItem();
|
---|
467 | else
|
---|
468 | d = nl.getStartItem();
|
---|
469 |
|
---|
470 | if (DisplayIO.FrameOnSide(toPaint) == 1)
|
---|
471 | d.setX(d.getX() - DisplayIO.getMiddle());
|
---|
472 | else
|
---|
473 | d.setX(d.getX() + DisplayIO.getMiddle());
|
---|
474 | }
|
---|
475 |
|
---|
476 | return nl;
|
---|
477 | }
|
---|
478 |
|
---|
479 | private static void Paint(Graphics g, Image left, Image right, Color background) {
|
---|
480 |
|
---|
481 | // if TwinFrames mode is on, then clipping etc has to be set
|
---|
482 | if (DisplayIO.isTwinFramesOn()) {
|
---|
483 | // draw the two lines down the middle of the window
|
---|
484 | if (left != null)
|
---|
485 | left.getGraphics().drawLine(DisplayIO.getMiddle() - 2, 0,
|
---|
486 | DisplayIO.getMiddle() - 2, _MaxSize.height);
|
---|
487 |
|
---|
488 | if (right != null)
|
---|
489 | right.getGraphics().drawLine(0, 0, 0, _MaxSize.height);
|
---|
490 |
|
---|
491 | // set the clipping area
|
---|
492 | ((Graphics2D) g).setClip(0, 0, DisplayIO.getMiddle() - 1,
|
---|
493 | _MaxSize.height);
|
---|
494 | g.drawImage(left, 0, 0, Item.DEFAULT_BACKGROUND, null);
|
---|
495 | ((Graphics2D) g).setClip(null);
|
---|
496 | g.drawImage(right, DisplayIO.getMiddle() + 1, 0,
|
---|
497 | Item.DEFAULT_BACKGROUND, null);
|
---|
498 |
|
---|
499 | // otherwise, just draw whichever side is active
|
---|
500 | } else {
|
---|
501 | if (DisplayIO.getCurrentSide() == 0)
|
---|
502 | g.drawImage(left, 0, 0, Item.DEFAULT_BACKGROUND, null);
|
---|
503 | else
|
---|
504 | g.drawImage(right, 0, 0, Item.DEFAULT_BACKGROUND, null);
|
---|
505 | }
|
---|
506 |
|
---|
507 | }
|
---|
508 |
|
---|
509 | public static void Clear() {
|
---|
510 | Graphics g = _DisplayGraphics.create();
|
---|
511 | g.setColor(Color.WHITE);
|
---|
512 | g.fillRect(0, 0, _MaxSize.width, _MaxSize.height);
|
---|
513 | g.dispose();
|
---|
514 | }
|
---|
515 |
|
---|
516 | private static void PaintNonLinesNonPicture(Graphics2D g, List<Item> toPaint) {
|
---|
517 | for (Item i : toPaint)
|
---|
518 | if (!(i instanceof Line) && !(i instanceof XRayable))
|
---|
519 | PaintItem(g, i);
|
---|
520 | }
|
---|
521 |
|
---|
522 | /**
|
---|
523 | * Paint the lines that are not part of an enclosure.
|
---|
524 | *
|
---|
525 | * @param g
|
---|
526 | * @param toPaint
|
---|
527 | */
|
---|
528 | private static void PaintLines(Graphics2D g, List<Item> toPaint) {
|
---|
529 | // Use this set to keep track of the items that have been painted
|
---|
530 | Collection<Item> done = new HashSet<Item>();
|
---|
531 | for (Item i : toPaint)
|
---|
532 | if (i instanceof Line) {
|
---|
533 | Line l = (Line) i;
|
---|
534 | if (done.contains(l)) {
|
---|
535 | l.paintArrows(g);
|
---|
536 | } else {
|
---|
537 | // When painting a line all connected lines are painted too
|
---|
538 | done.addAll(l.getAllConnected());
|
---|
539 | if (l.getStartItem().getEnclosedArea() == 0)
|
---|
540 | PaintItem(g, i);
|
---|
541 | }
|
---|
542 | }
|
---|
543 | }
|
---|
544 |
|
---|
545 |
|
---|
546 | /**
|
---|
547 | * Paint filled areas and their surrounding lines as well as pictures.
|
---|
548 | * Note: floating widgets are painted as fills
|
---|
549 | * @param g
|
---|
550 | * @param toPaint
|
---|
551 | */
|
---|
552 | private static void PaintPictures(Graphics2D g, List<Item> toPaint,
|
---|
553 | HashSet<Item> fillOnlyItems, HashSet<Item> done) {
|
---|
554 |
|
---|
555 | List<Item> toFill = new LinkedList<Item>();
|
---|
556 | for (Item i : toPaint) {
|
---|
557 | // Ignore items that have already been done!
|
---|
558 | // Also ignore invisible items..
|
---|
559 | // TODO possibly ignore invisible items before coming to this
|
---|
560 | // method?
|
---|
561 | if (done.contains(i))
|
---|
562 | continue;
|
---|
563 | if (i instanceof XRayable) {
|
---|
564 | toFill.add(i);
|
---|
565 | done.addAll(i.getConnected());
|
---|
566 | } else if (i.hasEnclosures()) {
|
---|
567 | for (Item enclosure : i.getEnclosures()) {
|
---|
568 | if (!toFill.contains(enclosure))
|
---|
569 | toFill.add(enclosure);
|
---|
570 | }
|
---|
571 | done.addAll(i.getConnected());
|
---|
572 | } else if (i.isLineEnd()
|
---|
573 | && (!isAudienceMode() || !i.isConnectedToAnnotation())) {
|
---|
574 | toFill.add(i);
|
---|
575 | done.addAll(i.getAllConnected());
|
---|
576 | }
|
---|
577 | }
|
---|
578 |
|
---|
579 | if (fillOnlyItems != null) {
|
---|
580 | for (Item i : fillOnlyItems) {
|
---|
581 | if (done.contains(i)) continue;
|
---|
582 | else if (!isAudienceMode() || !i.isConnectedToAnnotation()) {
|
---|
583 | toFill.add(i);
|
---|
584 | }
|
---|
585 | done.addAll(i.getAllConnected());
|
---|
586 | }
|
---|
587 | }
|
---|
588 |
|
---|
589 | // Sort the items to fill
|
---|
590 | Collections.sort(toFill, new Comparator<Item>() {
|
---|
591 | public int compare(Item a, Item b) {
|
---|
592 | Double aArea = a.getEnclosedArea();
|
---|
593 | Double bArea = b.getEnclosedArea();
|
---|
594 | int cmp = aArea.compareTo(bArea);
|
---|
595 | if (cmp == 0) {
|
---|
596 | return new Integer(a.getID()).compareTo(b.getID());
|
---|
597 | }
|
---|
598 | return cmp * -1;
|
---|
599 | }
|
---|
600 | });
|
---|
601 | for (Item i : toFill) {
|
---|
602 | if (i instanceof XRayable) {
|
---|
603 | PaintItem(g, i);
|
---|
604 | } else {
|
---|
605 | // Paint the fill and lines
|
---|
606 | i.paintFill(g);
|
---|
607 | PaintItem(g, i.getLines().get(0));
|
---|
608 | }
|
---|
609 | }
|
---|
610 | }
|
---|
611 |
|
---|
612 | /**
|
---|
613 | * Highlights an item on the screen Note: All graphics are handled by the
|
---|
614 | * Item itself.
|
---|
615 | *
|
---|
616 | * @param i
|
---|
617 | * The Item to highlight.
|
---|
618 | * @param val
|
---|
619 | * True if the highlighting is being shown, false if it is being
|
---|
620 | * erased.
|
---|
621 | * @return the item that was highlighted
|
---|
622 | */
|
---|
623 | public static Item Highlight(Item i) {
|
---|
624 | if ((i instanceof Line)) {
|
---|
625 | // Check if within 20% of the end of the line
|
---|
626 | Line l = (Line) i;
|
---|
627 | Item toDisconnect = l.getEndPointToDisconnect(Math
|
---|
628 | .round(FrameMouseActions.MouseX), Math
|
---|
629 | .round(FrameMouseActions.MouseY));
|
---|
630 |
|
---|
631 | // Brook: Widget Edges do not have such a context
|
---|
632 | if (toDisconnect != null && !(i instanceof WidgetEdge)) {
|
---|
633 | Item.HighlightMode newMode = toDisconnect.getHighlightMode();
|
---|
634 | if (Frame.itemAttachedToCursor())
|
---|
635 | newMode = Item.HighlightMode.Normal;
|
---|
636 | // unhighlight all the other dots
|
---|
637 | for (Item conn : toDisconnect.getAllConnected()) {
|
---|
638 | conn.setHighlightMode(Item.HighlightMode.None);
|
---|
639 | }
|
---|
640 | l.setHighlightMode(newMode);
|
---|
641 | // highlight the dot that will be in disconnect mode
|
---|
642 | toDisconnect.setHighlightMode(newMode);
|
---|
643 | i = toDisconnect;
|
---|
644 | } else {
|
---|
645 | Collection<Item> connected = i.getAllConnected();
|
---|
646 | for (Item conn : connected) {
|
---|
647 | conn.setHighlightMode(Item.HighlightMode.Connected);
|
---|
648 | }
|
---|
649 | }
|
---|
650 | } else if (i instanceof Circle) {
|
---|
651 | i.setHighlightMode(Item.HighlightMode.Connected);
|
---|
652 | } else {
|
---|
653 | // FrameGraphics.ChangeSelectionMode(i,
|
---|
654 | // Item.SelectedMode.Normal);
|
---|
655 | // For polygons need to make sure all other endpoints are
|
---|
656 | // unHighlighted
|
---|
657 | changeHighlightMode(i, Item.HighlightMode.Normal,
|
---|
658 | Item.HighlightMode.None);
|
---|
659 | }
|
---|
660 | Repaint();
|
---|
661 | return i;
|
---|
662 | }
|
---|
663 |
|
---|
664 | public static void changeHighlightMode(Item item, Item.HighlightMode newMode) {
|
---|
665 | changeHighlightMode(item, newMode, newMode);
|
---|
666 | }
|
---|
667 |
|
---|
668 | public static void changeHighlightMode(Item item,
|
---|
669 | Item.HighlightMode newMode, Item.HighlightMode connectedNewMode) {
|
---|
670 | if (item == null)
|
---|
671 | return;
|
---|
672 | // Mike: TODO comment on why the line below is used!!
|
---|
673 | // I forgot already!!Opps
|
---|
674 | boolean freeItem = FreeItems.getInstance().contains(item);
|
---|
675 | for (Item i : item.getAllConnected()) {
|
---|
676 | if (/* freeItem || */!FreeItems.getInstance().contains(i)) {
|
---|
677 | i.setHighlightMode(connectedNewMode);
|
---|
678 | }
|
---|
679 | }
|
---|
680 | if (!freeItem && newMode != connectedNewMode)
|
---|
681 | item.setHighlightMode(newMode);
|
---|
682 | Repaint();
|
---|
683 | }
|
---|
684 |
|
---|
685 | /**
|
---|
686 | * Repaints the buffer of the given Frame.
|
---|
687 | *
|
---|
688 | * @param toUpdate
|
---|
689 | * The Frame whose buffer is to be repainted.
|
---|
690 | */
|
---|
691 |
|
---|
692 | public static void UpdateBuffer(Frame toUpdate, boolean paintOverlays) {
|
---|
693 | if (toUpdate == null)
|
---|
694 | return;
|
---|
695 |
|
---|
696 | Image vi = Paint(toUpdate, null, paintOverlays);
|
---|
697 | toUpdate.setBuffer(vi);
|
---|
698 | }
|
---|
699 |
|
---|
700 | private static void repaintPopups(Container parent, Graphics g) {
|
---|
701 | for (Component c : parent.getComponents()) {
|
---|
702 | if (c instanceof JPopupMenu && ((JPopupMenu) c).isVisible()) {
|
---|
703 | Point p = SwingUtilities.convertPoint(c, c.getLocation(),
|
---|
704 | Browser._theBrowser.getContentPane());
|
---|
705 |
|
---|
706 | c.setIgnoreRepaint(true);
|
---|
707 | ((JComponent)c).setDoubleBuffered(false);
|
---|
708 | g.translate(p.x, p.y);
|
---|
709 | c.paint(g);
|
---|
710 | g.translate(-p.x, -p.y);
|
---|
711 | } else if (c instanceof Container
|
---|
712 | && c != Browser._theBrowser.getContentPane()) {
|
---|
713 | repaintPopups((Container) c, g);
|
---|
714 | }
|
---|
715 | }
|
---|
716 | }
|
---|
717 |
|
---|
718 | public static int getMode() {
|
---|
719 | return _Mode;
|
---|
720 | }
|
---|
721 |
|
---|
722 | // Damaged areas pending to render. Accessessed by multiple threads
|
---|
723 | private static HashSet<Rectangle> damagedAreas = new HashSet<Rectangle>();
|
---|
724 |
|
---|
725 | /**
|
---|
726 | * Checks that the item is visible (on current frame && overlays) - if visible
|
---|
727 | * then damaged area will be re-rendered on the next refresh.
|
---|
728 | * @param damagedItem
|
---|
729 | * @param toRepaint
|
---|
730 | */
|
---|
731 | public static void invalidateItem(Item damagedItem, Rectangle toRepaint) {
|
---|
732 | // Only add area to repaint if item is visible...
|
---|
733 | if (ItemUtils.isVisible(damagedItem)) {
|
---|
734 | synchronized(damagedAreas) {
|
---|
735 | damagedAreas.add(toRepaint);
|
---|
736 | }
|
---|
737 | } else if(MessageBay.isMessageItem(damagedItem)) {
|
---|
738 | MessageBay.addDirtyArea(toRepaint);
|
---|
739 | }
|
---|
740 | }
|
---|
741 |
|
---|
742 | /**
|
---|
743 | * The given area will be re-rendered in the next refresh. This is the quicker version
|
---|
744 | * and is more useful for re-rendering animated areas.
|
---|
745 | * @param toRepaint
|
---|
746 | */
|
---|
747 | public static void invalidateArea(Rectangle toRepaint) {
|
---|
748 | synchronized(damagedAreas) {
|
---|
749 | damagedAreas.add(toRepaint);
|
---|
750 | }
|
---|
751 | }
|
---|
752 |
|
---|
753 | public static void clearInvalidAreas() {
|
---|
754 | synchronized(damagedAreas) {
|
---|
755 | damagedAreas.clear();
|
---|
756 | }
|
---|
757 | }
|
---|
758 |
|
---|
759 | /**
|
---|
760 | * Invalidates the buffered image of the current Frame and forces it to be
|
---|
761 | * repainted on to the screen. Repaints all items. This is more expensive
|
---|
762 | * than refresh.
|
---|
763 | */
|
---|
764 | public static void ForceRepaint() { // TODO: TEMP: Use refresh
|
---|
765 | Frame current = DisplayIO.getCurrentFrame();
|
---|
766 |
|
---|
767 | if (current == null)
|
---|
768 | return;
|
---|
769 | refresh(false);
|
---|
770 | }
|
---|
771 |
|
---|
772 | public static void Repaint() { // TODO: TEMP: Use refresh
|
---|
773 | refresh(true);
|
---|
774 | }
|
---|
775 |
|
---|
776 | /**
|
---|
777 | * Called to refresh the display screen. Thread safe.
|
---|
778 | */
|
---|
779 | public static void refresh(boolean useInvalidation) {
|
---|
780 |
|
---|
781 | if (_DisplayGraphics == null) return;
|
---|
782 |
|
---|
783 | Area clip = null;
|
---|
784 | if (useInvalidation) { // build clip
|
---|
785 |
|
---|
786 | synchronized(damagedAreas) {
|
---|
787 | if (!damagedAreas.isEmpty()) {
|
---|
788 |
|
---|
789 | for (Rectangle r : damagedAreas) {
|
---|
790 | if (clip == null) clip = new Area(r);
|
---|
791 | clip.add(new Area(r));
|
---|
792 | }
|
---|
793 | damagedAreas.clear();
|
---|
794 | } else return; // nothing to render
|
---|
795 | }
|
---|
796 |
|
---|
797 | } else {
|
---|
798 | synchronized(damagedAreas) {
|
---|
799 | damagedAreas.clear();
|
---|
800 | }
|
---|
801 | //System.out.println("FULLSCREEN REFRESH"); // TODO: REMOVE
|
---|
802 | }
|
---|
803 |
|
---|
804 | Frame[] toPaint = DisplayIO.getFrames();
|
---|
805 | Image left = Paint(toPaint[0], clip);
|
---|
806 | Image right = Paint(toPaint[1], clip);
|
---|
807 |
|
---|
808 | Graphics dg = _DisplayGraphics.create();
|
---|
809 |
|
---|
810 | // Paint frame to window
|
---|
811 | Paint(dg, left, right, Item.DEFAULT_BACKGROUND);
|
---|
812 |
|
---|
813 | // Paint message bay
|
---|
814 | MessageBay.refresh(useInvalidation, dg, Item.DEFAULT_BACKGROUND);
|
---|
815 |
|
---|
816 | dg.dispose();
|
---|
817 | }
|
---|
818 |
|
---|
819 | /**
|
---|
820 | * If wanting to refresh from another thread - other than the main thread that
|
---|
821 | * handles the expeditee datamodel (modifying / accessing / rendering). Use
|
---|
822 | * this method for thread safety.
|
---|
823 | */
|
---|
824 | public static synchronized void requestRefresh(boolean useInvalidation) {
|
---|
825 |
|
---|
826 | _requestMarsheller._useInvalidation = useInvalidation;
|
---|
827 |
|
---|
828 | if (_requestMarsheller._isQueued) {
|
---|
829 | return;
|
---|
830 | }
|
---|
831 |
|
---|
832 | _requestMarsheller._isQueued = true;
|
---|
833 | EventQueue.invokeLater(_requestMarsheller); // Render on AWT thread
|
---|
834 | }
|
---|
835 |
|
---|
836 | private static RenderRequestMarsheller _requestMarsheller = new FrameGraphics().new RenderRequestMarsheller();
|
---|
837 |
|
---|
838 | /**
|
---|
839 | * Used for marshelling render requests from foreign threads to the event dispatcher thread... (AWT)
|
---|
840 | * @author Brook Novak
|
---|
841 | */
|
---|
842 | private class RenderRequestMarsheller implements Runnable {
|
---|
843 |
|
---|
844 | boolean _useInvalidation = true;
|
---|
845 | boolean _isQueued = false;
|
---|
846 |
|
---|
847 | public void run() {
|
---|
848 | refresh(_useInvalidation);
|
---|
849 | _isQueued = false;
|
---|
850 | _useInvalidation = true;
|
---|
851 | }
|
---|
852 |
|
---|
853 | }
|
---|
854 |
|
---|
855 | }
|
---|