Last change
on this file since 1532 was 1532, checked in by bnemhaus, 4 years ago |
New feature: when creating a frameset, if the item being used is linked and you hold shift, it will use the items on the linked frame to populate the zero frame of the new frameset
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File size:
721 bytes
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1 | package org.expeditee.gio.gesture.data;
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2 |
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3 | public class InsertStringGestureData extends ItemSpecificGestureData {
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4 |
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5 | private String _string;
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6 | public InsertStringGestureData(String string, boolean shiftDown)
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7 | {
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8 | super(false);
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9 | _string = string;
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10 | _shiftDown = shiftDown;
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11 | }
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12 |
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13 | public InsertStringGestureData(char c, boolean shiftDown)
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14 | {
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15 | super(false);
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16 | _string = new String("" + c);
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17 | _shiftDown = shiftDown;
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18 | }
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19 |
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20 | public InsertStringGestureData(InsertStringGestureData other)
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21 | {
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22 | super(other);
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23 | _string = new String(other._string);
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24 | _shiftDown = other._shiftDown;
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25 | }
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26 |
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27 | public String getString()
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28 | {
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29 | return _string;
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30 | }
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31 |
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32 | @Override
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33 | public GestureData clone()
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34 | {
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35 | return new InsertStringGestureData(this);
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36 | }
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37 |
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38 | }
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